Thursday, 28 August 2014

Final Project (week #9)

For my next project I am creating a turn based strategy game similar to games like Advance Wars, Fire Emblem and Final Fantasy Tactics but much more simplified. I plan on creating 3 Unit types, a basic melee unit  with low attack and high accuracy, a warlock type unit which inflicts poison to enemies with low accuracy and a large enemy that deals high area of effect damage with medium accuracy.

I haven't started scripting yet but i plan on using raycasts from the mouse position to perform actions like selection, movement and attacking.  I am not experienced at all with this genre so if you have any tips on how to make a turn based strategy game in Unity3D, please let me know

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